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Re: K-Meleon 1.6.0 Beta
Posted by: JohnHell
Date: April 26, 2011 05:00AM

I was going to answer in your other thread, but... the answer is in this one already.

It's a known annoying thingy.

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Re: K-Meleon 1.6.0 Beta
Posted by: Garth
Date: April 26, 2011 09:52AM

In the beta or in K-Meleon in general?

Thanks

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Re: K-Meleon 1.6.0 Beta
Posted by: JohnHell
Date: April 26, 2011 09:43PM

In the beta only. Or in the 1.6 version. I don't know if still happens on 1.7 alpha.

And be happy that you can interact after loading the page. Sometimes, until you click somewhere in the page, you can't do anything.

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Re: K-Meleon 1.6.0 Beta
Posted by: disrupted
Date: April 26, 2011 10:40PM

in the beta only, not in alpha4. i'm using alpha4 and have no faults whatsoever in key accelerators while load. from my experience alpha4 is more stable/functional than the beta and currently using it as default.. it has xul-related bugs and peculiarities(not fixed in the betas anyways) and pretty much functioning as stable 1.5.4. while using the chrome parts of the beta

first copy the chrome folder from the beta2

download the 1.6 alpha4 https://sourceforge.net/projects/kmeleon/files/k-meleon-dev/1.6.0a4/K-Meleon1.6a4.7z/download

extract it normally then copy over the beta2 chrome folder to replace alpha4's chrome parts like embed.jar, kmprefs.jar, console2 and newsfox etc

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Re: K-Meleon 1.6.0 Beta
Posted by: Garth
Date: April 26, 2011 11:28PM

I tried alpha 4 with the beta 2 chrome and you're right, accelerators work fine. Everything is snappier too. My macros work. I had to do some skin-switching and toolbar-jiggling, but now I'm back in business.

Thank you!

I trust someone understands what broke between alpha 4 and beta 2. I am willing to provide whatever testing/bug-replication is helpful -- just e-mail me as I may not check the thread regularly. To be clear, my issue was that accelerators didn't work during page load/render, which is a considerable period of time for sites like nytimes.com. I was also experiencing the regular lost mouse clicks on elements of the browser interface, such as menu items. Usually it was the first mouse click that got lost on something like Edit>Preferences. The second mouse click usually got through.

Thanks all.

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Re: K-Meleon 1.6.0 Beta
Posted by: Garth
Date: April 26, 2011 11:36PM

For what it's worth, the problem also exists on 1.7 alpha 2 -- which, by the way, is very pretty and snappy apart from this issue.

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Re: K-Meleon 1.6.0 Beta
Posted by: siria
Date: April 29, 2011 05:16AM

Interesting... Wonder what file or folder causes that exactly. Have that prob too,except

Quote

which is a considerable period of time for sites like nytimes.com

Hitting the stop button a couple times stops the loading usually. The escape key should do the same, but not always it seems...
Then again, am surfing without javascript most of the time, and thinking about it, yes I think sometimes there was no way to stop a script...
And often the browser seems to think it were already finished and on stop when the text has loaded, the statusbar claims "Ready" and the loading icon is replaced with the real one, while still some stuff keeps loading on a page.

Edit: tried exchanging various folders in my 16b2 and 16a4 version, and testing with F5 for reloading. Looks like that depends from something in the root folder directly and/or components folder. That stuff seems to belong together, havent managed yet to exchange only parts or KM doesnt work.



Edited 3 time(s). Last edit at 04/29/2011 07:23AM by siria.

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Re: K-Meleon 1.6.0 Beta
Posted by: 4td8s
Date: May 12, 2011 01:41AM

I wonder if there'll be a K-meleon 1.6 beta 3 coming soon. I hope KM 1.6 gets finalized by the end of 2011.

I know for a fact that Mozilla is ending all support for Firefox 3.5 soon after they released Firefox 3.5.19. No new releases of Firefox 3.5 will be produced after 3.5.19.

Mozilla seems to be moving more quickly on releasing new versions of Firefox. FF5 beta is coming out on May 17 and FF5 final is scheduled to be released on June 21.



Edited 1 time(s). Last edit at 05/12/2011 01:43AM by 4td8s.

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Re: K-Meleon 1.6.0 Beta
Posted by: ndebord
Date: May 12, 2011 09:28AM

Quote
4td8s
I wonder if there'll be a K-meleon 1.6 beta 3 coming soon. I hope KM 1.6 gets finalized by the end of 2011.

I know for a fact that Mozilla is ending all support for Firefox 3.5 soon after they released Firefox 3.5.19. No new releases of Firefox 3.5 will be produced after 3.5.19.

Mozilla seems to be moving more quickly on releasing new versions of Firefox. FF5 beta is coming out on May 17 and FF5 final is scheduled to be released on June 21.

4td8s,

As you know, parallel development is going on on both KM 1.6 and KM 1.7... come Summer and we should know more.

I, for one, am less than happy that FireFox is copying Chrome and have serious doubts about Mozilla Corp's ability to maintain quick turnaround. They think that aping Google with less than stellar releases is a good thing. We'll see.

N

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Re: K-Meleon 1.6.0 Beta
Posted by: km2
Date: June 07, 2011 06:03PM

Hello guys.
So, what version K-M 1.6 is the last at moment.. Beta2 or Beta2 with chrome from alpha4.

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Re: K-Meleon 1.6.0 Beta
Posted by: km2
Date: June 07, 2011 06:04PM

Quote
km2
Beta2 with chrome from alpha4.
I mean alpha4 with chrome from Beta2 smiling smiley

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Re: K-Meleon 1.6.0 Beta
Posted by: ndebord
Date: June 10, 2011 07:25PM

Quote
km2
Quote
km2
Beta2 with chrome from alpha4.
I mean alpha4 with chrome from Beta2 smiling smiley

km2,

Think of 1.6.4 alpha with chrome from 1.6 beta 2 as exploratory by those who like to play with the browser. Officially, beta 2 is the latest.

Now that it is June, the developers have time to work on a newer beta and perhaps a gold release. I would expect that all the reports made here will be incorporated into that version.

N

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Re: K-Meleon 1.6.0 Beta
Posted by: km2
Date: June 12, 2011 03:05AM

Ok, I understand.. Thanks ndebord.

How changes about:config settings in comparison to 1.54 version..
Maybe new added or deleted something.. Or where read about that...

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Re: K-Meleon 1.6.0 Beta
Posted by: ndebord
Date: June 12, 2011 12:22PM

Quote
km2
Ok, I understand.. Thanks ndebord.

How changes about:config settings in comparison to 1.54 version..
Maybe new added or deleted something.. Or where read about that...

km2,

Others here are far better than I on that. Siria, for one.. but there are others.

<weak grin>

N

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Re: K-Meleon 1.6.0 Beta
Posted by: adXok
Date: November 06, 2011 11:04PM

Guys,
what is happening with my beloved browser K-meleon. Is it still developed? Who does the job? Please, give us some clue?

I find it very light and fast on resources that is not to be said to its competitors like Firefox, Chrome or Opera.

I just want to see an updated web site with extensions section, download section and os on, simple but useful. I am not a programmer myself so I cannot contrubute to the development process. Maybe with some translation to my language if needed.

K-meleon is still the best tool for me to connect to the world of information out there! Be well!

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Re: K-Meleon 1.6.0 Beta
Posted by: ndebord
Date: November 07, 2011 05:38AM

Quote
adXok
Guys,
what is happening with my beloved browser K-meleon. Is it still developed? Who does the job? Please, give us some clue?

adXok,

There are 2 main developers, one of whom says work will start up again this Winter. There is a 3rd guy who is working on a beta 3 for KM 1.6. And then there is Fred's homebrew which is a combination of the K-Meleon 1.7alpha engine with parts from various older K-Meleons. Works well enough, with some issues.

I have no direct contact with the developers, so no guarantees.

N



Edited 1 time(s). Last edit at 11/14/2011 10:05PM by ndebord.

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: November 23, 2011 08:16PM

K-Meleon 1.6.0 beta 2.3

Available here:
http://dl.dropbox.com/u/1522294/K-Meleon1.6.0_Beta2dot3_en-US.7z

Change list

1) Includes spell checking and word suggestions
2) Revised troubleshooting for spelling and bug fixes
3) Add option for BuildID use and to use some Javascript items
with capability policy preferences. Items like “Send page as
a link” will now work if the default capability policy for
Javascript is “NoAccess”. Pages in a policy list which
denies Javascript still will not work.
4) Add option to “Reset Zoom” for pages where the zooming was
done with zoom.kmm. Reset of zooming by mousewheel is still
not possible.

Method used

Begin with the official KM 1.6.0 beta2 7zip file. Extract to a test folder.
Use Syncback to update the test folder with the new Gecko engine. (1.9.1.20)
Add the spelltest.dll file to the kplugins folder.
Add the spelltest.kmm file to the macros folder.
Replace embed.jar file in chrome folder with updated file.
Replace troubleshooting.kmm with updated file.
Replace main.kmm with updated file.
Replace zoom.kmm with updated file.
Edit the readme.html file to change beta2 to beta 2.3.
Verify that compreg.dat and xpti.dat do not exist in components.
Used 7Zip to create the new archive file. K-Meleon1.6.0_Beta2dot3_en-US.7z

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Re: K-Meleon 1.6.0 Beta
Posted by: kingsparrow
Date: November 25, 2011 07:35PM

thanks James, so far so good........................

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Re: K-Meleon 1.6.0 Beta
Posted by: km2
Date: November 25, 2011 08:05PM

Thanks, James.

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Re: K-Meleon 1.6.0 Beta
Posted by: sliderule
Date: November 26, 2011 06:47AM

Thank-you, thank-you, thank-you.

I too, have been using K-Meleon 1.6.0 beta 2.3 and so far, it is flawless.

I appreciate the efforts, and can only add, please keep up the great works.

Sliderule

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: December 03, 2011 11:41PM

K-Meleon 1.6.0 beta 2.4

Available here:
http://dl.dropbox.com/u/1522294/K-Meleon1.6.0_Beta2dot4_en-US.7z

Change list

Beta 2.4

1) Re-compiled privacy.dll file has function 'ClearHistory' working
from all menu locations. No change to C++ code was needed. Guenter
did a new compile.
2) Spell checking is better integrated in the accelerators and menus.
No longer need spelltest.kmm file. We have the source code and that
code says it is in the public domain.

Beta 2.3

1) Includes spell checking and word suggestions
2) Revised troubleshooting for spelling and bug fixes
3) Add option for BuildID use and to use some Javascript items
with capability policy preferences. Items like “Send page as
a link” will now work if the default capability policy for
Javascript is “NoAccess”. Pages in a policy list which
denies Javascript still will not work.
4) Add option to “Reset Zoom” for pages where the zooming was
done with zoom.kmm. Reset of zooming by mousewheel is still
not possible.

Method used

Begin with the official KM 1.6.0 beta2 7zip file. Extract to a test folder.
Use Syncback to update the test folder with the new Gecko engine. (1.9.1.20)
Add the spelltest.dll file to the kplugins folder.
Replace embed.jar file in chrome folder with updated file.
Replace troubleshooting.kmm with updated file.
Replace main.kmm with updated file.
Replace zoom.kmm with updated file.
Made updates to menus.cfg and accel.cfg
Edit the readme.html file to change beta2 to beta 2.4.
Verify that compreg.dat and xpti.dat do not exist in components.
Used 7Zip to create the new archive file. K-Meleon1.6.0_Beta2dot4_en-US.7z

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Re: K-Meleon 1.6.0 Beta
Posted by: km2
Date: December 04, 2011 02:14AM

Quote
JamesD

Re-compiled privacy.dll file has function 'ClearHistory' working
from all menu locations. No change to C++ code was needed. Guenter
did a new compile.

Most important update at moment.. Thanks, guys!

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Re: K-Meleon 1.6.0 Beta
Posted by: JohnHell
Date: December 04, 2011 05:27AM

Quote
JamesD
2) Spell checking is better integrated in the accelerators and menus.
No longer need spelltest.kmm file. We have the source code and that
code says it is in the public domain.

And after that, is happening what I expected after read it. If you use your own menus, doesn't work as expected. Indeed, the option is not created in the menus.

And, I didn't test with accels, but, what about if someone is already using CTRL+Q for other tasks?

Are both options configurable?, how and where smiling smiley


EDIT 1: Nice job, JamesD, I just passed from my series use of 1.6b2 to you 1.6b2.4 and I'm loving that, at the moment, accels work great and also, that is very important for me, you can middle click to scroll a page and works at the first click (well, unless you click over text, looks not as worst as 1.6b2). Love it. You don't know how I thank it.



Edited 3 time(s). Last edit at 12/04/2011 06:12AM by JohnHell.

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: December 04, 2011 07:41AM

Quote
JohnHell
And after that, is happening what I expected after read it. If you use your own menus, doesn't work as expected. Indeed, the option is not created in the menus.

Seems to take doing it twice to get all menus to show. I don't know why.
This is no change from 2.3 version. I just tried it in this post.

I will go hunt up the menu code and post it soon.

I just used the same accel keys that were in spelltest.kmm. I will try to post that code also.

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: December 04, 2011 08:06AM

The code that I use for Spell is located in these items.

menus.cfg

Spelltest{
Spell=macros(Spelltest_mouse)
}

and

# ----- Text

TextPopup{
!EditHistory
-
&Paste=ID_EDIT_PASTE
!Select
!Spelltest
bmpmenu()
}

accel.cfg

# Spelltest
CTRL Q = macros(Spelltest_word)


main.kmm

# special add for spelltest
Spelltest_mouse{
id("spelltest(mouse)");
}
Spelltest_word{
id("spelltest(word)");
}

I don't know if this is the best way, but it does seem to work. If anyone has suggestions, please voice them.

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Re: K-Meleon 1.6.0 Beta
Posted by: JohnHell
Date: December 04, 2011 09:47AM

I get now what have you done, and probably I'm the only one who does it, but the first thing after install any version is to rename "defaults\settings\accel.cfg" to use my own in my profile and I change "defaults\settings\menus.cfg" removing all context menu reference to create my own context menus through menus.cfg in my profile.

In other words. When you invoke to create a menu through spelltest.kmm you are saying that you are building the menu in the standard (it can't be other) context menu TextPopup. All users have that menu declaration.

And with accel.cfg, I don't know what happens, if there are collisions between default file or profile folder (it's not my case), what prevails?

With this configurable browser is not good to make assumptions smiling smiley is what I tried to say smiling smiley

My fix was easy, use spelltest.kmm, but, you know...

I think it's better to have it separated smiling smiley

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: December 04, 2011 10:11AM

I see your problem. As you said you can simply use the spelltest.kmm file from 2.3 and still use your own menus, etc. By the way, the CTRL Q is also in the kmm file.

My idea was to get rid of (user defined) macros since the spell stuff was now coming with KM instead of needing the extension. I have not figured out how to get the spelltest.dll to load silently.



Edited 1 time(s). Last edit at 12/04/2011 10:12AM by JamesD.

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Re: K-Meleon 1.6.0 Beta
Posted by: JohnHell
Date: December 04, 2011 09:43PM

Quote
JamesD
My idea was to get rid of (user defined) macros since the spell stuff was now coming with KM instead of needing the extension. I have not figured out how to get the spelltest.dll to load silently.

That is what I understood when I read the update, but instead include it inside K-meleon code, inside the plugin. That is why I quickly test it. If you include the menu creation and accels in the dll or inside KM, without macro helpers, you need to have in count what I told: the custom environments.

How to load silently? I have no idea. That is beyond my knowledge :S probably when you include it in the KM code could be done :-?

Now, as a workaround, you can add a line in the "defaults\profile\prefs.js" like:
user_pref("kmeleon.plugins.spelltest.load", true);

With that pref created I think doesn't warn about a newly found spelltest.dll. Is my guess. I haven't tested it. If an user overwrites the default prefs.js when migrating his/her profile, it is not useful but...

P.S.: maybe these last couple of messages should be in the Development forum thread.



Edited 1 time(s). Last edit at 12/04/2011 09:46PM by JohnHell.

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: December 05, 2011 02:43AM

Oops, I am sorry. The KM 1.6.0 beta 2.3 and beta 2.4 were not correct.

The gecko engine was not updated. This has now been corrected and the corrected beta 2.4 is at: http://dl.dropbox.com/u/1522294/K-Meleon1.6.0_Beta2dot4_en-US.7z

If you got a 2.4 prior to the time of this posting, yours is incorrect.

I am very sorry for any inconvenience this may have caused.

I did not reload a 2.3 version as 2.4 has superseded it.

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Re: K-Meleon 1.6.0 Beta
Posted by: JamesD
Date: December 05, 2011 02:47AM

Quote
JohnHell
How to load silently? I have no idea. That is beyond my knowledge :S probably when you include it in the KM code could be done :-?

Now, as a workaround, you can add a line in the "defaults\profile\prefs.js" like:
user_pref("kmeleon.plugins.spelltest.load", true);

I know where the original of that is located. I will try it, but I think is actually has a different use. I think it is for the "%ifplugin [name] {}%endif" items in the menus, etc.

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