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[quote=disrupted] it always depends of what sites you are browsing and if they use plugins and that's the most important thing in monitoring memory usage flash and particularly action script flash will consume massive memory, however since its a library (dll) it will not show in your taskmamanger as the culprit for the memory leak but the program from which it's running from, like the browser. so you think it's actually kmeleon using too much memory or leaking out when in fact it's a dll plugin i made several tests before with 1.5.x and 1.6.x, with 1 tab, with 3 tabs and with 5 tabs at one test all sites were not using plugins, very basic html and js code.. kmeleon mem usage remained constant after 30 mins to 1 hour and in some cases it actually went down the second test wwas with flash(actionscript) and java runtime(sun java aplets not js), the memory usage will very slowly but gradually increase over time, after 1 hour it had almost doubled but this wasn't kmeleon's fault since the npswf32.dll was consuming that memory, when the tab or tabs with the flash content were closed the memory started to decline sharply. as gunter and klaus have mentioned, minimising reduces the memory to defaults instantly which confirms there is no memory leak. you can test the difference with real memory leaks with firefox- without any flash or plugins and 1 tab only the memory will escalate and minimising has no affect whatsoever on memory usage. this is not saying that you might not be suffering from this problem but it isn't a memory leak in km binary, but due to that many sites rely on actionscript flash(not just gaming sites) but this cant' be a proper memory test or proof of a mem leak cause all plugins will consume that memory through the binary which will appear to be at fault when it isn't the sys requirements for km at 32mb ram might be unrealistic nowadays since most sites require much more ram for all the js and gimmicks but you can't really blame the browser for that[img][img][/quote]
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