: K-Meleon Forum
K-Meleon development related discussions.
[quote=rodocop] [quote=dugbugoffice2] I have been pushing the K-Meleon as far as I can. With as most about:config settings as I can. Keep in mind it's a Beta. Youtube will freeze a lot. But there is a way to get out of it: http://home.dbdbdugbug.operaunite.com/Projects/content/KMFILES/Readme.txt The settings can be found at: http://home.dbdbdugbug.operaunite.com/Projects/content/KMFILES/A_KMFILES_HELP.html The KMFILES kit is at: http://home.dbdbdugbug.operaunite.com/Projects/content/KMFILES/KMFILES_TOOLS/ http://dugbug.homestead.com/files/KMFILES.7z How to update the real 1.7+ K-Meleon is at: http://home.dbdbdugbug.operaunite.com/Projects/content/KMFILES/Z_UPDATING.html Download K-Meleon-db types at: http://home.dbdbdugbug.operaunite.com/Projects/content/KMFILES/[/quote] I've made new [color=#000066][b]toolcold.bmp[/b][/color] for your [b]dbTango[/b] skin - now they are really cold (actually they must be named disabled, but for minimal toolbar.cfg editing I've named it so). Moreover, I create [color=#FF0000][b]toolhot+.bmp[/b][/color] for really 'hot' state (the same reason for naming). You are welcome to include these files in your builds to make buttons more vivid and informative. You (and any who is interested in) can download both files archived here: http://www.2shared.com/file/HZZKDMbN/toolcold.html[/quote]
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