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[quote=JohnHell] [quote=JamesD] My idea was to get rid of (user defined) macros since [b][u]the spell stuff was now coming with KM instead of needing the extension[/u][/b]. I have not figured out how to get the spelltest.dll to load silently.[/quote] That is what I understood when I read the update, but instead include it inside K-meleon code, inside the plugin. That is why I quickly test it. If you include the menu creation and accels in the dll or inside KM, without macro helpers, you need to have in count what I told: the custom environments. How to load silently? I have no idea. That is beyond my knowledge :S probably when you include it in the KM code could be done :-? Now, as a workaround, you can add a line in the "defaults\profile\prefs.js" like: user_pref("kmeleon.plugins.spelltest.load", true); With that pref created I think doesn't warn about a newly found spelltest.dll. Is my guess. I haven't tested it. If an user overwrites the default prefs.js when migrating his/her profile, it is not useful but... P.S.: maybe these last couple of messages should be in the Development forum thread.[/quote]
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